If you are, you’re going to have plenty of it to enjoy in Wo Long. I was still able to get by and finish the game without spending too much time or focusing on hunting down the perfect gear. I’m not a huge fan of spending hours finding loot that spikes my abilities by 4% here and there. Two things are going to keep you progressing in this game: patience and a willingness to lean into the game’s minor systems. Rather than rely on well-timed dodge rolls, you’re looking to parry your way to an advantage over demonic creatures and twisted humans-turned-horrific foes. You’re not necessarily going to use the same strategy to succeed here as you would something like Elden Ring. Gameplay in Wo Long is similar to Nioh or other recent Soulsborne games like Sekiro: Shadows Die Twice. As a nameless soldier, you’re tasked with fighting off these monstrosities by learning all there is about martial arts-inspired armed combat and magic that turns the tide in seemingly impossible battles. In Wo Long: Fallen Dynasty, this influential point in history is reimagined with demons overtaking the land and mythical objects powering China’s mightiest warriors to superhuman levels. In the final days of the Han Dynasty, real-world events kicked off what is known as the Three Kingdoms period of Chinese history. Nevertheless, it likely will satisfy Soulsborne fans for just short of 40 engaging hours. With a reimagining of the Three Kingdoms story and stellar gameplay, Wo Long: Fallen Dynasty comes just short of being a masterpiece. Team Ninja’s versatility as a developer puts them high on my list of teams making games today. Not only did trailers catch my eye, but the team behind the game is a favorite of mine. Because of that, I was very much looking forward to Wo Long: Fallen Dynasty. Elden Ring topped my Game of the Year rankings last year.
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