You don't need a multi-million dollar design budget or advanced realtime bullet physics to make something scary. A window to a world so big and so small, at the same time, that feels as good as it is terrifying.” It works so well for its variety, above all, being a showcase of the horror possibilities that video games can offer as an artistic expression. “Publisher Dread X brought us an original and compelling horror gaming anthology that makes sense both for its individual efforts as well as for the sum of its parts. Dread X Collection is a title that indie horror fans will not want to miss.” This collection just further proves something I’ve known for a long time you don’t need huge teams with massive budgets to create the types of horror games that make you feel a palpable sense of fear from behind a controller. Finishing all the unique horror games here will likely take you around 10-15 hours, which ensures you get more than your money’s worth. Even if you haven’t, this release introduces many new creators you should probably be aware of. If you’ve enjoyed previous games from any of the developers involved, this collection is well worth your time. “For the $7 price of admission, Dread X Collection provides a breadth of different experiences, each having a distinct vision from its respective creator. Limited to just a few key components, it’s proof that it doesn’t take large teams and inflated budgets to provide singular interpretations of what it means to feel truly afraid behind a keyboard or controller.” “With gameplay experiences for nearly every type of horror gamer’s tastes, the DREAD X COLLECTION is an important and neoteric take on what indies and their gifted creators are capable of executing, especially on such a tight schedule.
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